The bravest of North's outlaw comrades- and with the kindest heart.
Founder of Santoff Claussen, a haven for imagination and invention. One of the last great wizards and a survivor of the lost city of Atlantis. Specializes in old magic and speaks many insect languages.
Glowworm in charge of the expansive Santoff Clausen library. Brilliant scholar and trusted comrade.
An orphaned Great Snow Goose of the Himalayas, rescued and raised by Katherine. Provides excellent rides.
Imagined and created by North. Able to perform any task or duty that is of the possible world.
A foundling girl who proves to be an unexpectedly fierce nemesis to Pitch.
A mysterious brotherhood of holy men devoted to the Man in the Moon. Their home planet was destroyed by Pitch during the Golden Age. Serene and puzzling.
Known as the King of Nightmares, Pitch brings darkness to the Golden Age. His first target: MiM. When Pitch hears that there is a boy who's never had a nightmare, he chases down MiM's ship and attacks. Defeated, the King of Nightmares retreats, but not before vowing to have his revenge.
Conjured as a defender of Santoff Claussen against those of ill intent. Gigantic in size and heart.